AC Codex
Key art for Assassin's Creed

The Medieval World · 1191

Assassin's Creed

Nine targets, one lie — the Creed learns to doubt its own master

Released
13 November 2007
Setting
The Holy Land, Third Crusade
Metacritic
Metacritic 81
Length
15 h main story

Demoted for arrogance, Altaïr must earn his rank back by killing nine men across the Holy Land — and each one dies telling him the same unsettling thing about the master who sent him.

Story beats · 8

  1. 01Solomon's Temple

    One arrogant morning — the Creed's three tenets broken, Kadar dead, Malik maimed, and a Templar treasure loose in the world. Altaïr is demoted to novice.

  2. 02Nine names

    Al Mualim's road to redemption: nine men in Damascus, Acre and Jerusalem, investigated first, killed clean. The rank comes back one feather at a time.

  3. 03What the dying say

    Every target dies calm, certain, and on message: we were building order; you don't know who you serve. The doubt is the game's real currency.

Characters

  • Portrait of Altaïr Ibn-La'Ahad
    Altaïr Ibn-La'Ahad

    Master Assassin broken to novice — the Creed's proudest student and first great skeptic

    protagonist
  • Portrait of Al Mualim
    Al Mualim

    Mentor of Masyaf, keeper of more than the Creed

    antagonist
  • Portrait of Malik Al-Sayf
    Malik Al-Sayf

    Lost an arm and a brother to Altaïr's arrogance — becomes his conscience

    ally
  • Portrait of Robert de Sablé
    Robert de Sablé

    Grand Master of the Templars, ninth name on the list

    antagonist
  • Portrait of Desmond Miles
    Desmond Miles

    Bartender, abductee, Subject 17 of the Animus

    modern
  • Portrait of Lucy Stillman
    Lucy Stillman

    The researcher on the inside

    modern
  • Portrait of Warren Vidic
    Warren Vidic

    Abstergo's Animus man — the Templars in a lab coat

    antagonist

OppositionTemplar Order

Modern frameDesmond Miles

Pieces of Eden

  • Apple of Eden (Piece of Eden No. 2)

Connections

  • AC IIDirect sequel

    Desmond's story continues the same night — and Altaïr's codex becomes the Renaissance Brotherhood's foundation text.

  • Revelations returns to Masyaf to tell the rest of Altaïr's life, through the memory seals Ezio recovers.

  • AC OriginsFaction

    Masyaf's Brotherhood is the Hidden Ones grown into a nation — Bayek's tenets, word for word, a millennium on.

In game · 8 shots

Altaïr crosses a beam high above a crowded bazaar, arms out for balance, the 2007 HUD framing the dropGameplay in the Third Crusade Holy Land — screenshot 2Gameplay in the Third Crusade Holy Land — screenshot 3Gameplay in the Third Crusade Holy Land — screenshot 4In-game screenshot 5 of Assassin's CreedIn-game screenshot 6 of Assassin's CreedIn-game screenshot 7 of Assassin's CreedIn-game screenshot 8 of Assassin's Creed

Trailer

Introduced to the series

  • Social stealth & crowd blending
  • Free-running parkour across whole cities
  • Eagle vision
  • The Animus frame itself

Certainty as a weapon · Nothing is true, everything is permitted · Faith and its middlemen · The student surpassing the master