AC Codex
Key art for Assassin's Creed Revelations

The Renaissance · 1511–1512

Assassin's Creed Revelations

Two lifetimes close their accounts in Constantinople

Released
15 November 2011
Setting
Constantinople
Metacritic
Metacritic 80
Length
12 h main story

Ezio goes to Masyaf to understand Altaïr, and to Constantinople to find the five keys to his library — while in the Animus' basement, Desmond reassembles his own broken mind.

Story beats · 8

  1. 01Return to Masyaf

    The series' first fortress, revisited as an old man's question: what was it all for? The answer is locked behind five Ottoman keys.

  2. 02The city between empires

    Constantinople: Yusuf's Brotherhood, a succession crisis, and Byzantine Templars who never accepted 1453. Ezio hunts keys through all of it.

  3. 03Altaïr, after

    Each key replays the founder's later life — triumph, betrayal by Abbas, exile, and a long widowhood spent turning grief into doctrine.

  4. 04Sofia

    A bookseller who has never heard of the Creed becomes the reason Ezio starts imagining a life after it.

  5. 05Animus Island

    Desmond, comatose, negotiates his own mind with Subject 16's ghost: reach the end of both ancestors' stories or dissolve into the machine.

Characters

  • Portrait of Ezio Auditore da Firenze
    Ezio Auditore da Firenze

    Fifty-two, still climbing — a Mentor looking for the point of it all

    protagonist
  • Portrait of Sofia Sartor
    Sofia Sartor

    Bookseller of Constantinople — the life after the Creed

    ally
  • Portrait of Yusuf Tazim
    Yusuf Tazim

    Ottoman Brotherhood's grinning captain

    ally
  • Portrait of Prince Ahmet
    Prince Ahmet

    Heir to the throne, secretly the Byzantine Templars' patron

    antagonist
  • Portrait of Altaïr Ibn-La'Ahad
    Altaïr Ibn-La'Ahad

    His last sixty years, relived through the Masyaf keys

    deuteragonist
  • Portrait of Desmond Miles
    Desmond Miles

    A mind in pieces on Animus Island

    modern
  • Portrait of Clay Kaczmarek (Subject 16)
    Clay Kaczmarek (Subject 16)

    The previous subject, surviving as software

    modern

OppositionTemplar Order (Byzantine rite)

Modern frameDesmond Miles (Animus Black Room)

Pieces of Eden

  • The Masyaf Keys (Altaïr's memory seals)
  • Apple of Eden (Altaïr's, left in the library)

Connections

  • The Masyaf keys tell the rest of Altaïr's life — the sequel AC1 never got, delivered inside Ezio's finale.

  • AC BrotherhoodDirect sequel

    Picks up with Desmond comatose after Juno's ambush — the Black Room is the price of the Colosseum vault.

  • AC IIIDirect sequel

    Desmond wakes with the Grand Temple's location — AC III's modern day starts the same week.

In game · 6 shots

Ezio drops from the rooftops, dagger first, onto Ottoman guards in a moonlit Constantinople laneGameplay in Ottoman Constantinople — screenshot 2Gameplay in Ottoman Constantinople — screenshot 3Gameplay in Ottoman Constantinople — screenshot 4In-game screenshot 5 of Assassin's Creed RevelationsIn-game screenshot 6 of Assassin's Creed Revelations

Trailer

Introduced to the series

  • Hookblade traversal & ziplines
  • Bomb crafting
  • Den defense & Mediterranean network
  • First-person puzzle interludes (Desmond's Journey)

Legacy audited · Endings chosen, not suffered · Memory as inheritance · Two teachers, one lesson