
The Medieval World · 861–870
Assassin's Creed Mirage
A street thief becomes the Brotherhood's most dangerous graduate
- Released
- 5 October 2023
- Setting
- Baghdad, Islamic Golden Age
- Metacritic
- Metacritic 76
- Length
- ≈15 h main story
Baghdad, 861: thief Basim joins the Hidden Ones to outrun a murder and a jinni that watches him sleep. Hunting the Order of the Ancients leads under Alamut — to what the jinni really is.
Story beats · 8
01The Winter Palace job
One theft to escape the street. Basim finds the Order of the Ancients digging in the caliph's vault — and a disc that shows him a vision when he touches it.
02Anbar burns
The caliph is murdered that night and thieves make convenient culprits. Roshan pulls Basim out of the wreckage of his old life and points him at Alamut.
03The eagle's test
Years of training make the wish real: Basim takes the leap, the blade and the finger ritual, and comes back to Baghdad a Hidden One.
04Four districts, four masks
Harbormaster, warlord, slaver, courtier: Basim unpicks the Order's grip on Baghdad one bureau investigation at a time, the old way.
Characters
Basim Ibn IshaqprotagonistAnbar street thief, haunted by a jinni, hungry for more
RoshanallyMaster Hidden One — mentor first, blade later
NehalallyBasim's oldest friend, who is never quite where others look
Ali ibn MuhammadallyRebel of the Zanj, Baghdad's conscience
QabihaantagonistPower behind the caliphate, patron of the Order
OppositionOrder of the Ancients
Modern frameBasim (present day) — his own remembered past
Pieces of Eden
The Order's disc — key to the vault beneath Alamut
Connections
AC ValhallaCharacterMirage is Basim's origin — Valhalla shows what the man who walked out of Alamut became, and what he does with a second life.
AC OriginsFactionThe bureaus, tenets and rituals Basim inherits are Bayek and Aya's founding, matured by nine centuries.
Assassin's CreedFactionAlamut and the Baghdad bureaus are the direct forerunners of Masyaf — Basim's Hidden Ones are three centuries from calling themselves Assassins.
In game · 8 shots








Trailer
Introduced to the series
- Return to stealth-first, district-based design
- Assassin's Focus chain assassinations
- Enkidu: recon bird with counter-snipers
- Pickpocketing, tokens & notoriety return
Identity as a haunting · The cost of wanting more · Institutions and their secrets · Baghdad as golden-age memory